I received some more feedback stating that I should cut the animation scenes shorter therefore I have. This is the final edit.
WWF Project
Nursery Model
I have produced a pan of the Nursery environment to better showcase the smaller details as some are not visible within the final animation.
Edited Final Animation
I have taken on board the feedback that I have received to improve my animation and have attempted to do so. I have also added sound which has definitely made a huge improvement on the overall animation. Here is the final edit:
I received feedback again and made some more changes and experimented in after effects with different effects.
I received feedback again and made some more changes and experimented in after effects with different effects.
Feedback
This unit is marked in a certain way where we present our work and are given feedback so that we are able to improve our work before the final deadline submission in May.
Today, we had the presentation where everyone presented their work and our lecturers gave feedback.
The feedback that I was given was that the animation within my production wasn't very strong, which I was already aware of. One of my lecturers offered to give me guidance on how I can improve the animation therefore I will be attending my lecture in a couple of days so that I am able to improve this aspect.
The other constructive criticism that I received was that the final scene with the elephant was poor and it brought down the animation, I was advised to use a photo instead. Initially, I was going to use a photo however I thought it would appear to be lazy and that I should attempt to produce a scene but I do agree that a photo would be visually stronger.
I did receive positive feedback regarding the aesthetics of my animation and the colour palettes that I have used.
As I have put a lot of time and effort into this project, I am going to dedicate more time to it to ensure that I achieve the highest quality that I am able to. I am feeling positive that with guidance from my lecturers, I will be able to do so.
I have already sourced photos to use instead of the final scene, of which are highly disturbing and add to the impact of the overall animation.
Today, we had the presentation where everyone presented their work and our lecturers gave feedback.
The feedback that I was given was that the animation within my production wasn't very strong, which I was already aware of. One of my lecturers offered to give me guidance on how I can improve the animation therefore I will be attending my lecture in a couple of days so that I am able to improve this aspect.
The other constructive criticism that I received was that the final scene with the elephant was poor and it brought down the animation, I was advised to use a photo instead. Initially, I was going to use a photo however I thought it would appear to be lazy and that I should attempt to produce a scene but I do agree that a photo would be visually stronger.
I did receive positive feedback regarding the aesthetics of my animation and the colour palettes that I have used.
As I have put a lot of time and effort into this project, I am going to dedicate more time to it to ensure that I achieve the highest quality that I am able to. I am feeling positive that with guidance from my lecturers, I will be able to do so.
I have already sourced photos to use instead of the final scene, of which are highly disturbing and add to the impact of the overall animation.
Project Reflection
This project has been a huge journey for me and definitely my favourite at this point in my degree. I have learnt so much and continuously developed my skills throughout and have surprised myself with what I was able to achieve. Firstly, I think that the topic was a contributing factor to my enjoyment as the charity WWF represents something I am extremely passionate about. I find it easier to motivate myself and to focus on a project when it is something I am passionate about or enjoy and I think this is evident within the final production.
Another positively helpful aspect was my genuine enjoyment for the creation of 3D productions. I personally find creating 3D environments exciting and gratifying and it is definitely my preferred field within animation.
The reason that I wanted to use 3D was to showcase my 3D modelling and texturing skills of which I have seen definite improvement during the course of this project when comparing to previous projects.
I think that the most significant improvement is my texturing skills. I was introduced to shaders last year and I found the concept overwhelming and didn't full understand however, I now feel that I have a good understanding and can confidently create my own shaders and textures. I do still feel that I have a lot to learn but I think comprehending the basic concept is usually the biggest hurdle for me personally.
I am also quite proud of my organisational skills and motivation within this project. I have dedicated a lot of time and effort into this project, I have slowly and properly followed the production process so that my work has not been rushed in order to achieve a higher quality. By doing so it has made me aware of the importance of the order of the process, I previously would have neglected certain aspects until after the production which renders them pointless; there is no point designing the environment after you have modelled it.
I also learnt the importance of reference, you can not rely on your memory or conceptions of an object for an example, you need to reference in order to produce something accurate.
Another positively helpful aspect was my genuine enjoyment for the creation of 3D productions. I personally find creating 3D environments exciting and gratifying and it is definitely my preferred field within animation.
The reason that I wanted to use 3D was to showcase my 3D modelling and texturing skills of which I have seen definite improvement during the course of this project when comparing to previous projects.
I think that the most significant improvement is my texturing skills. I was introduced to shaders last year and I found the concept overwhelming and didn't full understand however, I now feel that I have a good understanding and can confidently create my own shaders and textures. I do still feel that I have a lot to learn but I think comprehending the basic concept is usually the biggest hurdle for me personally.
I am also quite proud of my organisational skills and motivation within this project. I have dedicated a lot of time and effort into this project, I have slowly and properly followed the production process so that my work has not been rushed in order to achieve a higher quality. By doing so it has made me aware of the importance of the order of the process, I previously would have neglected certain aspects until after the production which renders them pointless; there is no point designing the environment after you have modelled it.
I also learnt the importance of reference, you can not rely on your memory or conceptions of an object for an example, you need to reference in order to produce something accurate.
Final Animation - No Sound - Edited version
Here is my final animation, I still need to put sound to it but I thought I would upload this version so that you are able to see the contrast and how much of an effect sound has.
Editing
I am now in the final stages of the production, the editing stage. As I have been thoroughly checking each scene and editing after it has been rendering, I do not have too much to do at this stage. I am using Adobe After Effects as I find it is my preferred choice as I find it enables you to carry out a range of techniques.
In my previous projects, I tend to neglect to give myself enough time for the editing process, I have learnt that it is just as important as all of the other stages of production therefore I ensured that I would have a comfortable amount of time to edit my animation.
I need to put sound to the final piece and I think I am going to experiment with the shot cuts as I feel that they are too sharp, I am going to experiment with fading the shots.
I have already found some sound effects that I think are appropriate, I will be testing them to see which ones suit the best as I find sound does have a huge impact on the final piece.
I think the most challenging aspect of editing is the timing, it has to be right otherwise it could ruin the animation.
In my previous projects, I tend to neglect to give myself enough time for the editing process, I have learnt that it is just as important as all of the other stages of production therefore I ensured that I would have a comfortable amount of time to edit my animation.
I need to put sound to the final piece and I think I am going to experiment with the shot cuts as I feel that they are too sharp, I am going to experiment with fading the shots.
I have already found some sound effects that I think are appropriate, I will be testing them to see which ones suit the best as I find sound does have a huge impact on the final piece.
I think the most challenging aspect of editing is the timing, it has to be right otherwise it could ruin the animation.
Subscribe to:
Posts (Atom)