This is a shot of the drawers, towels, storage boxes and toys. I have also added a skirting board which was incredibly simple.
I am really pleased with my progress and am constantly getting feedback from my peers and others for my work which has all been positive so far. I am feel like I am gaining a lot from this project, I am developing my skills and abilities as well as my confidence in my work of which is encouraging me to aim higher.
I think that the small details are important when attempting to create a realistic environment. I have been closely studying rooms in my own house for example for the small details such as the skirting board, light switches and plug sockets.
Next, I decided to model a bookcase and some books, the room looks slightly empty and it is a typical object that people have in their home. I created the bookcase from a polygon cube again using the edge loop tool and extruding the faces. I then created the book by using a polygon cube that I moulded into a rectangle and placed inside the cover which I made by using the polygon torus tool and manipulating it. I then created a shader by applying a texture and a bump map. I also created some letter blocks as an ornament to contribute to the ambience.
The rendering time is at 38 seconds per frame at the moment. I would say that this isn't too bad at this stage considering the animation will only be a minute long however the scene is still not complete so I will have to be aware of this.
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